@Garethj1 @Niko @Shionprime @dini @oirio @radhit
Samples:
ff/free/loopcity3 + sa1he
ff/free/loopcity3 + mitaskelet
ff/free/loopcity3 + jasmin
ff/free/loopcity3 + layla
ff/free/loopcity3 + mitacore
ff/free/loopcity3 + hexbolt
ff/free/loopcity3 + demon
More models: strawberry, eva, ashell, mimi, yana, foxy, spynx, rabitnx, yher, damidaler, bonya, reporter
For test individual Enemey AI for bug reports and fixes:
ff/free/loopcity2 + jasmin
Release Notes:
- Enemy AI is working and can easily be extended to more sophisticated and functional versions.
- Two martial arts added for keys E and F, expect more in coming week
- AWSD+Space as before
TODO:
- More landscapes + vfx + weapons
- More Enemy AIs
BUGS:
- Impacts for punches and kicks requires more fine tuning in code
- Player without attacking remains lethal