# Bug: SA-1DM\_V3.0.vrm

**URL:** <https://discuss.compclassnotes.com/t/bug-sa-1dm-v3-0-vrm/37>\
**Category:** Shionprime\
**Created:** [January 23, 2026, 4:16am UTC](https://discuss.compclassnotes.com/t/bug-sa-1dm-v3-0-vrm/37 "2026-01-23T04:16:49Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![FreeFormer](https://dub1.discourse-cdn.com/flex006/user_avatar/discuss.compclassnotes.com/freeformer/32/97_2.png) [@FreeFormer](https://discuss.compclassnotes.com/u/FreeFormer)\
**Post date:** [January 23, 2026, 4:16am UTC](https://discuss.compclassnotes.com/t/bug-sa-1dm-v3-0-vrm/37/1 "2026-01-23T04:16:49Z")

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Hello Sir

SA-1DM\_V3.0.vrm does not render in Unity 6.3 LTS WebGL.

Test:

[https://ccnstudios.itch.io/nodule-test-webgl](https://ccnstudios.itch.io/nodule-test-webgl)  
_**(works on FireFox and Chrome, all desktops + Adroid. Does not work on some iPhones)**_

enter

ff/free/rubik1 + sa1dm ←– this is SA-1DM\_V3.0.vrm

To compare I downloaded another NEW vrm model

ff/free/rubik1 + hexbolt.

VRoid address for hexbolt

[https://hub.vroid.com/en/characters/7481003042471224878/models/6074273552840746349](https://hub.vroid.com/en/characters/7481003042471224878/models/6074273552840746349)

I am going to test your other characters, I will be in touch in next 4 hours and later today.

PLEASE DO NOT RUSH, take your time

Dara

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<div class="post-metadata">

**Author:** ![FreeFormer](https://dub1.discourse-cdn.com/flex006/user_avatar/discuss.compclassnotes.com/freeformer/32/97_2.png) [@FreeFormer](https://discuss.compclassnotes.com/u/FreeFormer)\
**Post date:** [January 23, 2026, 4:41am UTC](https://discuss.compclassnotes.com/t/bug-sa-1dm-v3-0-vrm/37/2 "2026-01-23T04:41:30Z")

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The other assets are working:

[https://ccnstudios.itch.io/nodule-test-webgl](https://ccnstudios.itch.io/nodule-test-webgl)

Enter:

ff/free/rubik1 + sa1he

Run around the Ruik cube, you will not fall off 🙂

Dara

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<div class="post-metadata">

**Author:** ![FreeFormer](https://dub1.discourse-cdn.com/flex006/user_avatar/discuss.compclassnotes.com/freeformer/32/97_2.png) [@FreeFormer](https://discuss.compclassnotes.com/u/FreeFormer)\
**Post date:** [January 23, 2026, 4:43am UTC](https://discuss.compclassnotes.com/t/bug-sa-1dm-v3-0-vrm/37/3 "2026-01-23T04:43:38Z")

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in SA-1DM\_V3.0.vrm we noted that the avatar was created as

SA-1DM\_V3.0.avatar.asset

I deleted the trailing .asset and then it work in Unity Editor, but does not work in the build.

The asset is completely correct in the build on the browser not nothing is rendered. Perhaps the issue is a faulty vrm build on the avatar side.

Thank you

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<div class="post-metadata">

**Author:** ![FreeFormer](https://dub1.discourse-cdn.com/flex006/user_avatar/discuss.compclassnotes.com/freeformer/32/97_2.png) [@FreeFormer](https://discuss.compclassnotes.com/u/FreeFormer)\
**Post date:** [January 23, 2026, 4:55am UTC](https://discuss.compclassnotes.com/t/bug-sa-1dm-v3-0-vrm/37/4 "2026-01-23T04:55:54Z")

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ff/free/2aiz + sa1he

2aiz :

[https://www.rcsb.org/structure/2AIZ](https://www.rcsb.org/structure/2AIZ)

[https://www.rcsb.org/3d-view/2AIZ/0](https://www.rcsb.org/3d-view/2AIZ/0)

Try also

ff/free/5n80 + sa1he

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<div class="post-metadata">

**Author:** ![Shionprime](https://dub1.discourse-cdn.com/flex006/user_avatar/discuss.compclassnotes.com/shionprime/32/71_2.png) [@Shionprime](https://discuss.compclassnotes.com/u/Shionprime)\
**Post date:** [January 23, 2026, 12:48pm UTC](https://discuss.compclassnotes.com/t/bug-sa-1dm-v3-0-vrm/37/5 "2026-01-23T12:48:18Z")

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> [@FreeFormer](#):
>
> sa1dm

Confirmed.

I believe only sa1dm wasn’t displayed.

If it appears transparent, the mesh might not be rendering correctly.

How about trying to run it with the bare minimum scripts needed to function within Unity, rather than as a VRM?

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<div class="post-metadata">

**Author:** ![FreeFormer](https://dub1.discourse-cdn.com/flex006/user_avatar/discuss.compclassnotes.com/freeformer/32/97_2.png) [@FreeFormer](https://discuss.compclassnotes.com/u/FreeFormer)\
**Post date:** [January 23, 2026, 1:06pm UTC](https://discuss.compclassnotes.com/t/bug-sa-1dm-v3-0-vrm/37/6 "2026-01-23T13:06:52Z")

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That is what we do for testing

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<div class="post-metadata">

**Author:** ![FreeFormer](https://dub1.discourse-cdn.com/flex006/user_avatar/discuss.compclassnotes.com/freeformer/32/97_2.png) [@FreeFormer](https://discuss.compclassnotes.com/u/FreeFormer)\
**Post date:** [January 23, 2026, 2:08pm UTC](https://discuss.compclassnotes.com/t/bug-sa-1dm-v3-0-vrm/37/7 "2026-01-23T14:08:32Z")

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I suggest we focus on your amazing other robots in the package you sent us.

We leave this one alone, your next revision might address the problem.

I like to focus on:

1. VFX
2. sounds
3. Procedural animations for the wings and weapons and so on
4. More details on the gears and motors
5. Platforms and other animating mobile mechanicals
6. Landscape?
7. Enemy AIs
8. Story, plot

How does that sound like to you?

D

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<div class="post-metadata">

**Author:** ![FreeFormer](https://dub1.discourse-cdn.com/flex006/user_avatar/discuss.compclassnotes.com/freeformer/32/97_2.png) [@FreeFormer](https://discuss.compclassnotes.com/u/FreeFormer)\
**Post date:** [January 23, 2026, 2:09pm UTC](https://discuss.compclassnotes.com/t/bug-sa-1dm-v3-0-vrm/37/8 "2026-01-23T14:09:44Z")

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While we do all this, please give us a review of this new social media site.

Please invite as many Japanese people as possible.

Please post your photos here, especially your means 😉
